I am a UX designer and technologist well-versed in utilizing design thinking to create digital experiences that minimize user effort. My strengths lie in synthesizing research, communicating empathetic user stories, and creating technologically feasible solutions and prototypes.

My space soccer themed four player arcade game, FĂștbol Forever, has been widely exhibited at galleries and events such as the Smithsonian American Art Museum, World Maker Faire, MAGFest, and Bushwick Open Studios. I also led the design and development of an SMS-based public health reporting tool in Guatemala.

I received my MFA in Design & Technology from Parsons School of Design in 2014.